Substance Painter 2017.4.2 has just been released.
Changes:
- [Export] Get the status of an export with step by step progress
- [Export] Allow cancelling an export
- [Export] Export textures to Sketchfab without losing normal map quality
- [Export] Export in glTF binary format (glb)
- [Export] Allow resizing columns in configuration tab of the export window
- [Shader] Add a changelog for the shader API
- [Scripting] Add Before and After callback functions when exporting textures
- [Iray] Upgrade to SDK 2017.1 (support of Volta GPUs)
Fixed:
- Crash when quitting the application before the main window is displayed
- [MAC] Crash when loading grayscale maps with IRAY
- [MAC] VRAM detection is not correct with the new High Sierra OS
- [Plugin] Downloading assets from Substance Source does not work anymore
- [Scripting] Incorrect minimum plugin version detection
- [Export] Fail to save export preset after exporting textures
- [Instancing] Issue on generators instantiated in a TextureSet with no Additional Maps
- [Viewport] Dithering does not work with resolution above 4k
- [Viewport] 2D View material display is covered with noise
- [Shelf] Improve loading time for shelf presets
- [Engine] Incorrect blending when painting under color selection