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Patch Merging Part 12.1

Dev-Com

Welcome, members of the Accord!

Small patch fixing reported issues and adding improvements to the PRAWIA system based on player feedback.

As always, for more information regarding the latest technical support, patches, and updates, please join our Discord Community.

LINK ----> https://discord.gg/2ukYHQm

Till the next Dev-Com over and out.

Penkura Main Branch Adjustment

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⊞ Bugs/Errors ⊞
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◈ Blufloir didn't convert to Blufloir Pistil when picking up, which prevented player for extracting seeds. This also prevented proper split stack.

◈ Medbay addon was being installed in the test mode.

◈ When player has a certain amount of items, the data provided by the inventory loops faster than the growbed seed check, allowing on rare occasion slip an item into seed container.

◈ Inventory and storage, had a refresh loop when setting a category.

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⊞ Improvements / changes / additions ⊞
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◈ >check in the >follow code chunk, can now access target, self, and owner, inventory, and check the amount of a specific item.

◈ >if then else code chunk can now also check content of NPC's and buildings.
for example.

>if(owner)(item)(Golden Malok Fruit)(more)(5) then {>extract(Golden Malok Fruit)(1)} else {>loop}
or
>if(building)(T7206)(container)(Battery ST-1)(more)(0) then { >log(battery is ready) } else { >loop }

◈ Optimized inventory and storage UI, it should work much more smooth now.

◈ Transferring massive amount of items should cause much less of a performance hitch.

◈ If inspect window is open in the tablet, ESC button will now close it rather than lower the tablet.

◈ If inspect window is open in the storage UI, ESC button will now close it rather than lower the entire UI.

◈ Minor text change in >inline help section.