The recent update includes:
- It is now possible to play as a Hunter during the Intro. An option in the escape menu was added to switch between Seekers and Hunters.
- Improved collision detection for entering landing mode. This prevents Characters from falling down unintentionally.
- Keys periodically emit sounds to better locate them. We added this information in the Intro.
- Fixed minor sound and interaction issues in the menu.
- Objectives in the Score Screen are now presented with respective icons.