It come with a heavy heart to bring this news. Unfortunately all Vertnacular game development will come to an end. This started out as a fun project for myself to learn game development and became something so much more. I've learned a lot about programming, coding, animations, sound/music design, and even company development.
There has been a lot of ups and downs, and a lot has been put forward for me to get this far. But this has been unsustainable. I thought I might be able to step away for a bit and come back, maybe keep it on the side. The cold hard fact about the world is that everything runs on money. As I've been developing Draught Kraft, I've been using my own funds and a lot of my personal time. It turns out that even as a side gig, there are a ton of time and financial requirements that I can no longer support.
I want to thank all those who supported over the years. You all have at least given me the chance. That's all I could ever ask, and I'm forever grateful.
Thank you all,
-Vertnacular
Just one more note
Those who own either Draught Kraft or How To Meat People, will still have access to it in their library.