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Update #13

Hello people, new update just arrived.

Patch Notes

  • Added a 5s cooldown to the dash.
  • Added a bar showing the dash cooldown, below the player.
  • Buffed the Shuriken pack from 3 to 10 projectiles.
  • Changed the Lightning Step description to better reflect it's usage.
  • Fixed the Pick up Range upgrade description on the Upgrades tree.
  • Fixed Pick up Range not working properly.
  • New Level Up Options, Magnet.
  • Changed second level ground color for better visibility.
  • Added 2 enemies to the second level.
  • Shotgun ammo changed from 1 to 2
  • Fixed a visual bug where Slimes sprite would sometimes flick when dying.

The dash is a powerful escape tool, together with the invulnerability upgrade, that gives a 0.1s invulnerability when using the dash, it became too powerful.

So there's a nerf, I intend on making an upgrade on the tree, to lesser the cooldown.

Right now I think the version is pretty stable, and I will focus on the Prologue Release.

Thanks everyone for your feedback and support, always.