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Holomento Hotfix Patch 0.5.08

Hello travelers!

Below are the patch notes for hotfix 0.5.08!

For more information on planned features coming in future patches, check out the Holomento Roadmap!

  • Added "Journey and Lifetime Stats" to the book/tab menu
  • Added the "Armored" Rat King variant
  • Added animation for picking up a relic
  • Added item icons for item cards
  • Updated item cards to hide stats if the item doesn't affect stats
  • Enemies now roll before projectiles reach them. When rolling, enemies won't impact projectiles.
  • Fixed a bug where Desert Minibosses would spawn in the ground and not move
  • Fixed a bug where the traveler name and class were not being saved to the game save data
  • Fixed a bug where the contract completion window wouldn't show the correct rewards
  • Fixed a bug where greatsword stats wouldn't scale with weapon level
  • Updated text for the Evenfall Cistern to more accurately reflect how many floors there are
  • Fixed a bug where using a bow in hardmode prevents rolling until bow is fully charged
  • Fixed a bug where bows wouldn't reset charge after rolling
  • Added details for sewer dungeon miniboss rooms
  • Increased Rat King Base Health from 750 to 1000
  • Fixed a bug where the "Journey complete" screen always showed 0km distance travelled
  • Fixed a bug where you could attack while ragdolled
  • Fixed a bug where you could aim while ragdolled
  • Fixed a bug where the locations discovered count on the journey end screen was inaccurate
  • Fixed a bug where the items discovered count on the journey end screen was inaccurate
  • Added controller support for run end screen
  • Changed the default controller input for using potions to RT
  • Fixed a bug where all arrows are fire type arrows
  • Fixed a bug where hitscan would not destroy traps
  • Fixed visuals for the tower on the coast of the endless sea
  • Fixed Giant's Head turning and updated visuals

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