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Holomento Hotfix Patch 0.5.05

Hello travelers!

Below are the patch notes for hotfix 0.5.05!

For more information on planned features coming in future patches, check out the Holomento Roadmap!

  • Added a return portal that returns travelers to the dungeon entrance after the dungeon gem has been collected
  • Added autosave regions before entering dungeon floors since saving is not allowed in a generated floor
  • Reduced most resource requirements for shop upgrades by 50% to make world progression more fair
  • Updated item drops to make the objects land in a location that is always reachable
  • Made the desert entrance more obvious
  • Fixed a bug where Knight bosses could clip through world geometry during their attacks and knockback
  • Fixed a bug where knocked back enemies would sometimes clip through world geometry
  • Fixed a bug where the FOV slider setting wasn't automatically loaded on startup
  • Fixed a bug where dungeon doors would sometimes not open
  • Fixed a bug where you couldn't interact with the Cistern Dungeon Shopkeeper
  • Fixed collision with the stairs after the Corrupt Knights in Frigid Fjord
  • Fixed a bug where you could get stuck at X:70301 Y:-5756 Z:2466
  • Fixed a bug where you could get stuck at X:265 Y:-56236 Z:4136

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