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Weekly Patch 5

All work and no play makes VOID a dull boy…
All work and no play makes VOID a dull boy…
All work and no play makes….

…Hey there guys and gals,
another weekly update is here, and boy, it’s a biggie. Hope you guys had a productive week because weekend is here, and it’s time to
have some fun 😊 Here’s what we’ve been up to these past few days:

Technical Issues

  • Fixed bug with beam not damaging multiple enemies
  • Fixed statistics and hub screen missing audio
  • Reduced run-time memory usage and allocation

Balancing Issues

  • Balanced and changed turret enemy AI and visuals (purple, yellow, orange galaxies)
  • Balanced green galaxy enemy
  • Improved bomb and turret range visuals
  • Improved enemy performance

More of “Wait, that was broken?” Fixes

  • Improved green galaxy scenes for enemy collision
  • Improved purple galaxy enemy visual effects
  • Improved visual effects performance
  • Improved UI performance
  • Improved pooling performance and memory
  • Improved green galaxy visual effects

Hope you guys have a great weekend.