Changelog:
- The wall can now be opened without the enemy team knowing
- Added absolute structure height limit of 40 meters
- Can no longer place stairs if the the ceiling it's on is only supported by one structure
- Turrets can no longer see through smoke
- Bullets do twice as much damage to rod locks now
- Increased sniper rifle damage from 80 to 90
- Sniper rifle critical hit now does 180 damage (from 120)
- Made semi-auto shotgun weaker at longer ranges
- Sub-terrain breacher now starts off as a construction pile
- Increased sub-terrain breacher's construction and reload costs
- Can no longer control the STB when the wall is closed
- Players can now only own 1 STB
- STB no longer damages anything above your starting foundations
- Reduced strafe run speed by 25%
- Changed STB to tier 4
- Added item names that flash under hotbar to help new players
- Increased digging speed by 25% and decreased the time it takes to equip your shovel
- Nerfed M39 recoil
- Nerfed sniper rifle recoil
- Reduced cooldown of damaged biomass/crystal generator from 60 seconds to 30 seconds
- Increased snap radius for electricity spikes and electricity tower
- Fixed generators still generating when on fire
- Fixed in-game Steam glitchiness
- Fixed silencer showing up in the 8x scope
- Fixed defense relay not starting out at max tier at your main base
- Made the tutorial easier to complete (you do more damage now)
- Fixed interactable, but disabled items tooltip not showing
- Fixed being able to dig under the wall in Sequoia
- Fixed STB screen indicator sticking to screen
- Fixed spikes and c4 floating in the air
- Fixed wire gun damage indicators
- Fixed some items allowing you to aim and slowing movement (like the wrench...)