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Lair Custom Variables, New Power Up Items, New Ability, Tweaks & Fixes
Luna
- Included all Power Up Items in Luna.
- Changes to Custom Variables in Luna:
- Hero Damage Multipliers also now affects Normal Attacks, Combo Attack, Electro Mine, Dash and Dive.
- Added an effect for splashing water.
Lair
- Included all Power Up Items in Lair.
- Included Custom Variables to Lair:
- Hero Damage Multipliers now affects Normal Attacks, Ranged Attack, Counter, Dash and Dive.
- Hero Move Speed affects Hero’s maximum movement speed.
- Hero Health affects Hero’s maximum health points.
- Hero Jump affects Hero’s maximum count of jumps.
- Boss Health affects Boss’ maximum health points.
- Boss Damage Multipliers now affects Normal Attacks, Headbutt, Ambush and Fire Breath.
- Lair Hero Ranged Attack projectile's scale now grows while travelling.
Lich
- Included all Power Up Items in Lich.
- Added one extra Laser Turret and Phylactery.
- Laser Turret model updated.
- Laser Turret targets Boss’ body. It damages and pierces the Main Phylactery if it is on the Laser Beams line of fire.
- Lich Hero
- When running out of Stamina, they take a small amount of damage and gain full Stamina, instead of taking constant small damage.
- Now has a small Stamina regeneration while in Free Movement.
- Dash change: Without direction input, Hero always Dashes to left from Hero’s direction.
- Pillar of Hope:
- Has now two different uses:
- Hero is grounded: Activates Pillar of Hope around the Hero, stopping Hero’s and the current Ring Circle’s movement and rotation from Gameplay Area’s rotation. Generates three Shielded Ring Pieces on the Ring Circle. Shielded Ring Pieces can be broken only by Ice Shards or Boss’ Normal Attacks.
- Hero is airborne: Activates Pillar of Hope below the Hero, stopping Hero’s movement and rotation from Gameplay Area’s rotation and generating a platform for the Hero to land on. Does not affect the rotation of the current Ring Circle, but generates Shielded Ring Pieces from Ring Pieces travelling through the Pillar of Hope. Shielded Ring Pieces can be broken only by Ice Shards or Boss’ Normal Attacks.
- Pillar of Hope now has a wind up time 0.08 s and and an end lag time 0.33 s
- Glide :
- Button bind changed from B/Circle to Right Trigger / R2.
- Glide can be canceled with Dive by pressing Glide button again.
- Has new ability: Time Vault
- Slows every Character’s and Projectiles’ action and movement speed while using and consumes Stamina.
- Button bind B/Circle.
- Can be holded for longer use.
- Simultaneous uses from many Heroes do not stack.
Power Up Items
- Power Up Items are currently usable for Heroes.
- Power Up Items can be destroyed by Boss by touching / hitting them.
- Changes to Power Up Items:
- Damage (NEW)
- Provides the Character who uses the Power Up Item an increase to damage for a short duration.
- Slow Time (NEW)
- Slows every other Character’s action and movement speed except the Character who uses the Power Up Item.
- Shield (NEW)
- Provides a Shield to the Character who uses the Power Up Item which neglects damage for a short duration.
- Speed
Increased maximum speed increase.
- Health
- Invisibility
Custom Variables
- Fixes and adjustments in Luna.
- Applied to Lair.
Menu
- Pause Menu button models have been updated.
- Main Menu Quality Settings will now highlight current selected quality.
- Added Lair Custom Variables menu to Main Menu.
- Fixed various issues on object activations.