The latest version of our non-steam demo (4th build) is up and running at http://www.indiedb.com/games/the-chemist/downloads/the-chemist-demo-4th-build-64bit . We'd love to hear your feedback.
We'll have our Steam demo ready and good to go asap.
Changelog for this build:
- New content: The Basement! -unlocked at 1500 prestige -whole new bunch of resources&traits&contracts of a...not so legal nature -new workspace that you can buy for 5k DNRs to unlock this new content -different way of accepting&working on contracts -high risk=high reward! the new stuff is unlocked only at midway through the 1st level but they are very expensive, failure is dangerous -new events of course! your new shady concoctions come with 80 new events -(WIP-eta:next update)a new bar representing your current "illegal level" that increases as you spend time in your basement - keep this high and you'll spark the start of some hazardous chains of events -(WIP-eta:next update)a complete story progression for the to-be villains courageous enough to go down the dark road
- Went over the whole text content, typos and grammar mistakes should be much more acceptable now
- Further optimized the lights, game should go easier on the GPU now
- Bug fixes...Lots of bug fixes...Too many to list one by one...
