Here's a quick update! It fixes some stuff. But it also adds dolphins and birds!
[img=https://imgur.com/u7eQGi2.gif]
[img=https://imgur.com/LUfE5pq.gif]
New content & features
- Added facial hair back into the editor
- Famous captain, "Captain Baby Hands"
- Dolphins and birds added to scenery
- New "Quests Completed" Steam stat and leaderboard
Minor changes
- Discover island screen, show prompt to continue
- New notification UI
- New dialogue UI
- New cutscene letterbox
- Improved point of interest system (quest arrows) to support unique IDs
- Travel system improved to allow custom modifiers to the battle occurrence chance
Bug fixes and performance improvements
- Pausing during travel/battle screen would cause issues with the music (overlapping and such)
- Mouse no longer draws behind GUI
- Fixed the draw order of a lot of various GUI elements
- SoundFX and Ambience are now paused/resumed when game is paused/resumed (previously was just music)
- Sky lightrays weren't spawning after the initial room simulation
- Quest arrow wouldn't disappear after initial dialogue with character for the quest, "Bad Soil"
- Port option hidden from quick menu before quest "A New Beginning" is completed
As always... stay salty sea dogs!
Team Lead / Lead programmer
Sebastian Nigro (Seabass)
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Artist / Visual design
Daniel Marques (Thirteen)
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Audio / Web / Programmer
Chris Anselmo (Topher)
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