Responding to your feedback!
A major issue with the late-game play of Don't Sink was the lack of storage (since we did the storage rebalance).To properly compensate for this (and to improve island building) we've added a new feature to the general store called a Storage Cache. This allows you to deposit/withdraw items from the store. Each store will have a unique cache meaning it isn't globally accessible. You can store 1000 bombs in Cramton and wood/cloth in Tsujima for example.
Audio improvements
One user pointed out to me that the boarding combat was lacking any sound effects. Turns out I completely forgot to program the sound effects for the combat. Topher had gone through all the effort of creating these sounds so I would like to personally apologize for overlooking this. Anyhow it's implemented now and makes poking pirates a lot more satisfying.
New content & features
- General stores storage cache
- Storage upgrade for storage cache
Minor changes
- Sword clashing sound effects for boarding
- Ship creaking sound effects for travelling
- When purchasing items the shop quantity limit now considers the ships max weight
Bug fixes and performance improvements
- Fixed an issue with selling items that would return the player to the sell menu if the menu was scrolled up/down when there was only one item available to sell
As always... stay salty sea dogs!
Team Lead / Lead programmer
Sebastian Nigro (Seabass)
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Artist / Visual design
Daniel Marques (Thirteen)
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Audio / Web / Programmer
Chris Anselmo (Topher)
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