Developer postOriginal post (opens in a new tab)

Update v1.44 - Important issues fixed, better UX & UI, breadcrumbs functionality

Version 1.44 (2021-02-09)

Changelog

  • removed head-bobbing animation when walking - motion sickness in some players
  • prolonged visibility of the skip text in cinematics
  • increased the first audiolog interaction distance
  • added player objective text in the Albedo beginning
  • fixed Senex's arms graphical glitch
  • fixed player rotation after exiting Caregiver level
  • added squirrel guide
  • fixed "go back to menu" bug - player received damage if standing on a trap
  • decreased ambient occlusion in the house
  • fixed audiolog rotation animation - now linear rotation
  • minor labyrtinh design tweaks - position of chains, pinecones
  • fixed UI scaling
  • added option to pick up audio-player in the house
  • added longer help text after leaving the house
  • changed fonts to better suit the mood of the game
  • fixed Magician level bug - player could get stuck in the wall
  • added "breadcrumbs" functionality - you leave pinecones behind (beware of the squirrel stealing those! :D)
  • fixed window shaders outside the house
  • added a gate to the mirror hallway in Nigredo level
  • added physical candles as a stone fragment progress indicator
  • fixed the bloom issue in Magician level