Today we’ve prepared the update 0.51.1, which adds new content to the game, and corrects a number of issues, which we were informed about by our society. What’s new in update 0.51.1? Read the article!

Hostile NPCs
In this update we prepared hostile NPCs for you. Now you’ll have a chance to fight monsters, as well as different bandits and marauders, who don’t belong to any faction. First settlement occupied by such NPCs, is «Sosnovka» village.
Hostile NPCs are not just bots. As usual game character, they have the possibility to wear different armor and use different weapons, depending on how we customized one or another group of bandits. As usual characters, they have a skill to use weapons. In such a manner, gang leader will have more skills in using weapons, will shoot more precisely and deal more damage compared to his people.
At the moment, group of bandits that occupied «Sosnovka» village, is targeted to players of Level 25. If your character is of lower Level, be ready for warm welcome.
Fighting against bandits, you have a chance to get their weapons, but you’ll have to repair it. You’ll be able to repair these weapons, or just sell them. In future we will add more interesting content related to hostile NPCs.
Traveling along outskirts
That’s not nearly a secret that Will To Live Online world is endowed with large territories, and traveling from one point to another may take much time, considering the wide range of hazards. In this version we added a large number of «Radio» anomalies to the map; they’ll teleport you along the definite routes, and this will speed up the moving of your character in the limits of one location. However, as it used to be, not all «Radio» anomalies are safe for such trips, and you’ll have to study them yourself.
We added to game the route map that was some day composed by one of Outskirts explorer. You’ll have to collect all the parts of this map to learn all the safe (and unsafe) routes, which might be used through the «Radio» anomaly.
New recipes
In update 0.51.1 we’ve added new recipes for rounds craft. At this point we’ve added rounds of gage 12 and 9x39. New rounds of gage 12 may deal a great damage to the enemy, and new rounds 9x39 have bigger speed performance, as well as significantly increased penetrating efficiency.
Now you can remelt broken armor plates to iron ingots.
Steam Inventory
Ability to buy the weapons with custom painting appeared in Steam inventory. This weapon has similar characteristics with usual weapon in the game and does not influence the game balance absolutely. Any character may get all the items, purchased in Steam inventory.

To get the purchased weapons, you shall enter the game as necessary character and visit the merchant of Black Market to get this item. You may find the merchants of Black Market in Solnechny, to the right from Rafik, and in camp of Black Sunset. You may get your purchased item from any of them.
Note: don’t forget to monitor your weapons. This weapon is subject to wear-out, as any usual weapon.
Localization
In update 0.51.1 we added the support of German language. Should you pay attention that work on German localization is not completed yet, though the bigger part of quests is already translated.
Balance update
- Armour-piercing rounds of gage .45 ACP are added;
- Armour-piercing rounds of gage 5.7x28 are added;
- More tools and wires all around the Outskirts;
- Reduced chance of critical hit for the «Pioneer» rifle;
- Reduced chance of critical hit for the «Thunder» rifle;
- Increased experience for PvP.
Fixed errors:
- Error causing the loss of quest items at death of the character for collection of components in quest for Pharmacist-K is eliminated;
- Error with appearance of tools is eliminated;
- Inaccuracies in quests description were corrected;
- Problem with use of hotkeys of PDA was corrected;
- Errors in locations design were eliminated;
- Problem with ladder in the Bunker was corrected;
- Problems with monsters in the Bunker was solved.
- Fixed about 50 different errors.
https://youtu.be/J-e3xAqrqPo
