Update Overview
This is another large update, adding more changes after the 0.1.1.6.a update was released. Such as music, weapon, mutant and loading fixes across the whole title. A new concept loading screen, with lore and story details, a brand-new school map, along with much more. Available to windows 64 bit users now and everyone else next week. The free steam demo will be the next to be updated now.

Available Platforms
Here's the current platforms the update is available on:
Windows 64 Bit (Available Now)
Windows 32 Bit (Very Soon)
Windows OSVR (Very Soon)
Linux 32 & 64 Bit (Very Soon)
Mac 32 & 64 Bit (Very Soon)
Changelog - Outcast & Pursuit
Added a rifle type, along with a shotgun, to every interior scene
Added wave indicators to every scene
Added a new interior school level
Added several new audio sources
Added several new props to each selection room
Fixed the 'classic pistol' spawning
Fixed weapons not being equipped properly
Fixed weapons not playing the correct audio
Fixed weapons incorrectly aiming down the sights
Fixed low performance in certain interior scenes
Fixed the bunker, shotgun text, not being aligned
Fixed 'animated' weapon sounds being too loud
Changelog - General
Overhauled the audio levels across every scene
Overhauled the music levels across every scene
Replaced the weapon 'number system' with a 'swap key'
Added new 'concept' loading screen art
Added several new steam screenshots
Added a new rendered steam trailer
Fixed the music level not saving
The Next Update
The next update (0.1.1.6.c) is going to be focusing on fixing all the current issue that arise, add a 'universal' difficulty setting to the pause menu, and a few more smaller critical changes.
As usual, I'll be active on the community all the time, so If there's anything else you want me to add or fix, let me know in the comments, on twitter, the website, or email!
Harley Game Studios