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Halloween update is HERE! (New boss, new enemy, new weapon!)

But.. It's not Halloween anymore..?

Yeah, oops.. Halloween isn't really a big thing where I live, and I wasn't aware that halloween was actually a specific day (yesterday) So, that's on me!

Whatever. What's new?

  • New boss! -Punk'o Lantern will haunt you on the Part 2 from now on!
  • New enemy! -Punk'o Lantern also brought his minions into the game!
  • New weapon! -Magical wand, that does strange things to the enemies!

Smaller tweaks and bugfixes etc

  • |GAME| -Complitely re-written collision/movement system for player
  • |WEAPON| -LiLiGun and PlasmaG now use less ammo
  • |WEAPON| -AlienShotter's screenshake has been reduced
  • |MISC| -Small pickups don't disappear while the game is in a cut-scene
  • |MISC| -Miniboss aliens can no longer spawn right next to you
  • |MISC| -Coco&Loco's aliens don't spawn at the same spot all of the time anymore
  • |AUDIO| -Pause static elevator-music volume lowered
  • |SFX| -Small peas jumping sound volume lowered
  • |ITEM| -OMG Grenade doesn't need to land on anything anymore to start the "OMG" chore and explode
  • |BUGFIX| -Money and ammo no longer hang out in the world for forever, but they disappear if they're not picked
  • |BUGFIX| -When the other player is dead, their ammo is no longer being spawn (so you won't be getting bazooka ammo unless you have a bazooka..)
  • |BUGFIX| -Couple of small visual glitches on enemies fixed

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 2248792 · public branch

    Steam updated · First observed