UPDATES
Additions
- Added the ability to spend 1 Diplomacy point to gain 10 old age coins.
- Added more artwork - there should be no placeholder artwork during Early Access builds. (With the exception of Merchants! - WiP)
- Several new feats have been added to link up with recent content updates.
Change
- Changed the max craft and research level available through all buildings to be Era 7. As I unlock each future era, I will up the crafting levels of the buildings. This is the safest way to control unlocks with minimal chance of bugs and broken save games.
- Changed the Doomclock advancement, the current era has a slight positive and negative effect on the Doomclock points gained from combat failure and unlocking new settlements.
Bugs
- Fixed an issue due to the recent changes in the GUI interface, quests would not reset the people going.
- Fixed an issue with the ALL sounds setting, not changing the volume.
- Fixed an issue with food consumption in the Science Lab.
- Fixed some unlock text issues, showing debug information.
- Fixed a bug where the Doomclock would not move if you were on the world view screen.
- Fixed an issue where you could click on some Menu items when the menu was intended to be locked.
- Fixed an error in the Achievements for Doomclock 50+ and 75+, they are now obtainable.
- Fixed an issue where a war-machine image could be in a non-settlement combat. (Even though it was doing no damage).
- Fixed an issue where 2 treasure chests could be awarded if a multi-strike attack killed the last monster on the first attack.
- Fixed an issue with special items dropping in normal treasure.
