UPDATES
Additions
- Added the Slayer Deed Book. To access the book, click on scrapbooks. Inside there will be a list of the current monster types and a bar showing progress to unlocking an Ancient Data Deed. These Deeds can be unlocked once, however you can claim them again if you start a new game. For now there is only 1 tier available for these slayer deeds, there may be more in the future depending on content updates for monsters.
- The Ancient Data Deeds will stay with you through multiple playthroughs until they are spent on unlocking Hard-mode or Advanced items. The system and items for you to spend these Deeds on are not yet implemented, but you can still save up the deeds ready.
- Added a tooltip to the Central plot upgrade buildings to show what Era they are.
- Added Copper dagger to the weapons lists as all of the early daggers were treasure only.
- Added Slayer Deed Achievements.
Changes
- Increased the amount of building damage taken from an abandoned settlement defence.
- Change the tooltip on Hit Points in character view to better show when the character is injured.
- Increased the odds of a skilled Scout evading enemy when on a scout mission.
- Changed the Skillbook button in the character sheet to be hidden when you are already reading a book
- Changed some recipe and material values.
Bugs
- Fixed an issue with the unlock process showing the incorrect icon for Energy & Composites.
- Fixed an issue with the pop-up now closing too fast when a settlement is attacked.
- Fixed an issue that would show tooltip information on some buildings you have not discovered.
- Fixed an issue where looking at the feats would give you skill 0 in some skills.
- Fixed an issue where the resource follow bar would temporarily lock up after viewing the character customisation panel.
- Fixed an issue where the Central plot option to upgrade to the 1st storage level would become unavailable.
- Fixed issue with the item display not resetting to ALL when it is re-opened
- Fixed the Research Study recipe, material error.
- Fixed an issue with the spiked defences artwork showing when in battles outside of a settlement.
- Fixed an issue with purchasing feats checked against skills.
- Fixed an issue with some central plot artwork not clearing.
- Fixed an issue with Scouts not showing in the settlement the moment they return.
- Fixed an issue with special recipes found in treasure, not unlocking.
- Fixed a display bug in some quests.
- Fixed an issue in some cases where people did not read their skillbooks.
- Fixed an issue where a new settlement would not show without a refresh of the world screen
- Cleaned up some artwork.
