Hello all,
Tormunda here!
As well as a regular patch update, I thought I would give you an update on where I am with The Black Swamp release.
The goal is for a launch next weekend. However as with all development goals, this date may change.
The last few updates for the Black Swamp testers will focus around the new merchant system and some new merchant only items.
A big thank you goes out to all who are currently testing the new content.
Along with the new content, I hope to get Trading Cards released with The Black Swamp. I am awaiting review from steam on the card content.
Tormunda
Settlements Developer
Patch Notes
Additions
- Added: Chinese tutorial language option. Thank you Chshh!
Changed
- Changed: The Sandman Base map has been changed to try and better trigger the final room.
- Changed: The Repair team Settlement Defence value has been changed to 4.
- Changed: The Maintenance team Settlement Defence value has been changed to 5.
- Changed: Royal Clothing no longer needs Diamonds.
Fixes
- Fixed: The dodge skill was not functioning correctly and the buff was ending a turn too soon.
- Fixed: There was an error when trying to use the last few skillbooks in the skill book menu.
- Fixed: Shields and Helms that had a health bonus were not being applied.
- Fixed: Some minor GUI changes.
- Fixed: The Tooltip for ranged combat was missing some information.
- Fixed: Various text errors.
- Fixed: A typo in the Goliath scrapbook.
- Fixed: Removed the chocolate cake icon from the building chart.
- Fixed: Combat Buff issue.
- Fixed: An issue with the Bio-Grenades giving an arithmatic overflow.
- Fixed: Changing 'Show Massing Attackers' off/on will no longer make the 1-0 keys invalid on the settlements screen.
