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Animal Super Squad Version 0.2.5

New stuff

  • Follow Component - sounds simple but damn you can make some awesome stuff with it. Mans made an engine with working pistons. I wanted to make a gif of it but he deleted it :(
  • Rocket Prop - Everything is better with rockets. This somehow slipped in the previous patch so some of you already noticed this one.
  • Cut and Paste. You can now cut and paste in the editor. Thx Mans.

Go make stuff!

Improvements

  • Buffed the bots. Monkey bots now spawn an explosive force when hitting something.
  • Added a new state to levels in the Overworld. They can now be locked, unlocked and completed. Earlier only locked and unlocked.
  • Pilot now inherits vehicle force when ejecting.

Fixes

  • Lots of level bugs got squashed.
  • Characters animation states react more accurately to movement speed.
  • Removed a bugged copy link button from the save as / upload screen
  • Fixed a minor bug where changing the Start/End Delay in an Advanced
  • Movement Component wouldn't reset the current delay values.
  • Fixed a bug where Trigger Once on triggers would not properly apply when taking checkpoints.
  • Better title handling in spotlight menu.
  • Menu now shows proper version.

Editor

It is now possible to scale certain objects on the Z axis (depth).
The following objects can now trigger Trigger Components:

  • Teleporter
  • Speed Boost
  • Camera Box
  • Checkpoint
  • Kill Box
  • Lighting Box
  • Bounce Mine/Floating Bounce Mine
  • Death Mine/Floating Death Mine
  • All Fruit Objects (Triggers when the fruit explodes)

Trigger Boxes no longer auto-trigger its Trigger Components when activated by another trigger. Trigger components now have the property Activate Trigger that needs to be called when activating a trigger component extenaly.

As always: new featured levels! The double jump mod is super cool. We’ve kept a few of the levels from last week because everybody’s got to experience the glorious frustration Uint and Sdgart delivers.

IF YOU WANT TO BE COOL SIGNUP TO OUR MAILING LIST - http://eepurl.com/c_ScMH

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And Sdgart we’ve seen your level ;) thx for the bugs.

We’re changing patchdays from fridays to wednesdays from now on. So next patch will come the week after next.