Hello !
Today we present the first public beta testing of PBR support.
You can join a public test if you go to the properties of the NORMALIZATOR application from your library in the STEAM client.
Select the BETA VERSION tab and subscribe to the assembly - "pbr_beta_public".
You can always abandon the beta test and return with the standard version.
In the next few days we will make the version of "pbr_beta_public" the main (if there is no need for any cardinal changes and there will be no complaints about the test assembly).
In the test assembly, the following textures are supported:
"diffuse map"
"normal map"
"specular map"
"illumination map"
"height map"
"gloss map"
"metallness map"
"ambient occlusion map"
We hope for the feedback!
Enjoy!