General
— Stat Runes tab now also displays your stats.
— New option “Opposite Keys Stop Movement” (disabled by default) allows you to not move while holding A+D or W+S at the same time.
— Casual 3v3 matchmaking now is completely random and ignores ratings.
Warrior
— Neck Breaker now deals damage only when it succesfully interrupts a spell or protection.
— Neck breaker now slows enemy movement speed by 25% for 2 seconds (visible debuff will help you notice when enemy uses this spell).
— Bashing Momentum stun now also increases the physical damage taken by 30%.
— Bashing Momentum duration is now 0.6 sec per 100 damage (was 0.5 sec).
Wizard
— Meteor now always deals a critical strike (note that exceeding critical strike chance is proportionally added to the bonus critical damage, this is a baseline Critical Effect mechanic).
— Flash Freeze tooltip now states the fact that immobilize effect will break on damage.
Ranger
— Hunting shot now generates 10/15/20 focus depending on the cast charge level.
— Bouncing Leap casting lock duration increased from 2 to 4 seconds.
Outlaw
— Poison Bomb ticks now have independant crit chances.
— Knee Rush now also slows enemy movement speed by 25% for 2 seconds (visible debuff will help you notice when enemy uses this spell).
Judicator
— Holy Tempest now consumes 14-16 energy with every tick instead of consuming 100 instantly on cast.
— Righteous Smash now always aligns your character to the camera direction.
— Healing Light lowest health healing bonus now only works on allies.
Cleric
— Light Form delay before the duplicated healing slightly reduced.
— Radiance now always blinds close enemies even if they’re not looking at the cleric.
