This patch contains a few bugfixes and improvements. Here are the most important bits:
Online Mode Fixes
Until now the online mode had some serious bugs, which mostly have been fixed now! From a technical point of view the online should just work now!
We're still working on how to better present and perform the match making. Currently you can select all the same settings as in single-player mode including the quiz to play, and once you're matched with someone the host's settings will be applied. Ideally in the future you will be only matched with players that have the same / similar settings. Though as the number of players right now is quite low, we figured this way would be better fow now.
Of course you can also still simply open your online game with a private lobby and simply invite friends to join via Steam.
There is one outstanding issue with the online mode which is image question. Players that do not already have the image for a question (because it's not a standard question and the client hasn't subscribed/downloaded the selected themed quiz) will not see the image in question. This obviously needs to be fixed now by either requiring all matched players to have subscribed to the selected quiz or transfering the image on-demand.
Improved Question Selection
The randomization in the question selection algorithm has been improved to produce more random results from game to game.
The tracking of which players have seen which questions already was also fixed to minimize question repitition (which is already quite low due to the number of questions). When selecting questions the game first computes for each question how often it has been played for each player in the lobby. Subsequently questions are sorted by the number of occurances first so that a question moves to the very end of the selection list once it has been played.
Master Volume Setting
We added a master volume setting to the options.