Offsprings of the first men welcome back to another #FeatureFriday. We are happy to finish adding all of the features for the Early Access this week! After a small break next week for a nationwide holiday, we will finish the user interface overhaul and start the playtest of these new features using Steam's Playtest feature - if you want to join the playtest you can join our discord and check the minigame.

Changelog
- New passion; Motherhood. Trying new ways for pregnancy.
- Several new fist weapons.
- Several new dagger weapons.
- Several new spear weapons.
- Several new firearm weapons.
- Several new wand weapons.
- Several new staff weapons.
- Added new notifications.
- Updated the logic of the user interface buttons. They can now function as a toggle to open and close the panels from the same place.
- We now list all of the available characters in the Crafts panel after selecting a construction, doodad, or item to craft.
- Added right-click function for the Stockpile icon on the top panel. Right-clicking the stockpile moves the camera to the home construction.
- Fixed an error while hovering over the character assignments.
- Fixed an error on character death.
- Fixed an issue that occurs while showing path costs.
- Fixed issues at attack, haul, and interact assignments for drafted characters.
- Fixed an issue that makes the map object panel appears out of nowhere.
- Fixed several issues that are occurring while characters are picking assignments.
- Fixed being able to cancel worktime and downtime assignments.

