Welcome back, adventurer!
This was such an exciting week, the pre-alpha demo got a lot of attention and we are super happy to collect much feedback from everyone participating in the festival!
As we incorporate your feedback, we continuously update and prioritize our road map, keep in mind that you can always see our upcoming plans here on the TFM Trello Board.
Another reminder is that we plan to start a Steam Playtest soon after we finish clearing some of the game-breaking bugs and enhance the gameplay a little bit more. Join TFM Discord if you want to participate in the playtest.
Additions
- Several content additions and changes for Demoria.
- Updated fonts and added alternative letters to cover more languages.
- More outfits for the passion traits.
- New skills for several new armors.
- New starting combat feats for classes.
- New crafting options for Tinker.
- Some small tutorial additions. (Also we’ve decided to create a new campaign called TUTORIA, will be working on that).
- Characters with combat classes now gain 3 extra Path Points if they cast a skill that's the same color as their class.
- Elder characters no longer reduce Endurance by percentage and passively generate 10 Unity every minute.
- Some changes in Pregnancy.
Fixes
- Several User Interface fixes and changes.
- Tooltip typo fixes.
- Refactoring of the character traits.
- An issue that makes characters stuck when they are interrupted while doing a path activity.
- Healers should no longer try to tend unconscious characters who're in combat.
- If a character starts a cast, they will no longer check again if the target is still in range when the cast ends.
- Fog of war and ground sorting issues.
- Learn button particle scale issue.
- A crash occurs while selecting some of the Traditions.
- Feedback panel problems.
- Removed unnecessary outfits from the hauling activities.
- An issue occurs while displaying item prerequisites.
- Force engaged characters now appear on the threat tables properly.
- Kor Gatai’s difficulty. The centaurs should not annihilate the settlers anymore. At least as it was...
See you all next week!
