Offsprings of the first men! Since we will update the game constantly during the early access, we’ve decided to begin posting feature updates and get ourselves ready for telling everyone what we’ve been working on between the updates. Enjoy the very first weekly #featurefriday now!
New Features
- New Race: Gargoyle.
- New Race: Accursed.
- We can now officially summon banners during combat and benefit from their aura effects. 6 types of banners are implemented; Tenacity, Vigor, Chivalry, Intimidation, Wizardry, Outlaw.
- Effect area scale component added.
- New Skill: Meteor Shower.
- Added visibility maps into save files.
- New Race: Djinn.
- Sound effects for map object selections, several constructions now have on-click sounds.
- Combat AI improvements for the selection of proper skills.
- New Race: Cat!
- Female versions of Ogre and Troll characters.
- Overall revamp for AOE skills.
- New Race: Void.
- New Race: Ghazi.
- New Race: Sylvari.
- New Race: Dracon.
- New soundtrack: The Herdsman - with shepherd outfits for the human race!
- New Race: Draug.
- New Race: Ooze.
- Spirit variations for some races: Bear, Wolf, Boar, and Cat.

Fixes
- Complete overhaul of the input system.
- Map object database deletion issue on map maker.
- An issue causing problems in the area of effects.
- Removed no selection condition from map object selection in map maker.
- An issue happens when loading the game while a character is selected.
- Doodad replacement on loot action.
- Fixing problems occur at character animations for Bear, Boar, Camel, Cattle, Chicken, Crab, Crocodile, Deer, Dog, Donkey, Dragon, Elemental, Fox, Frog, Beetle, Lizard, Rat, Scorpion, Spider races.
- Fixing missing unused slots issue for Giant, Goat, Golem, Harpy, Horse, Hyena, Jackal, Lich, Lion, Rabbit, Saproling, Scorpion, Sheep, Snake, Sphynx, Spider races.
- An issue occurs on character stat thresholds and prerequisite checks.
- Folder structure issues.
- Pointer action click handling issues.
- Several mouse hover and highlight issues.
- Converted some of the existing AOE sound effects to loopable.
- Refactored character target lines.
- Refactored item highlights.
- Refactored character highlights.
- Refactored skill cast.
- Refactored indicators manager.
- Refactored character UI.
- Skill decision overhaul for 300 skills. All character selection skills use the refactored version now.
- Region painter of the map maker now uses the new input system.
- Several fixes for Character HUD.
- Several fixes for combat inspecting.
- Several fixes on map object interaction points.
- Several fixes for the camera.
Discord Minigame for Steam Playtest keys!

We also want to share that we’ve made a minigame in our discord, and there is a chance you may win the Steam Playtest key if you decide to participate! Consider joining our discord and check the game out, many of the settlers there have been enjoying it for a while now!

