We have a small update this week. We're adding a few new portraits and some spell effects.
We're also adding the save feature for "chained battles" that we mentioned during the last update.
Here are the highlights:
- Saving: Adding the ability to save "in between battles" for chained battles.
- Portraits: Adding 4 new portraits for female characters for the player to choose from.
- VFX: Adding visual effects for: Aries Ram, Demonic Might, Psyhie, Regenerate, Rest up
Full notes at the end.
Progress Report:
This week has been spent mostly on the Xbox One and Ps4 builds. Both of the builds should actually be complete now, so we'll be able to start focusing solely on new content and balance starting next week.
One of the good points of the consoles being taken care of is that we finished our achievement system, so it'll be easy to enable them on Steam when we get to it.
We don't have any snazzy images this week as it was all console work, sorry!
Change log:
12/21/2018 - Version 0.6.1
New Content:
- Saving: Adding the ability to save "in between battles" for chained battles.
- Portraits: Adding 4 new portraits for female characters for the player to choose from.
- VFX: Adding visual effects for: Aries Ram, Demonic Might, Psyhie, Regenerate, Rest up.
UI:
- Molecular Softener: Updating the name to Demoralizer, to match the visuals better.
Bug Fixes:
- Keys Remap: Fixing incorrect icons in this menu.
- Cellar Events: Fixing an issue where Cellar Events stopped working.
- Modding: Adding more checks to reduce the chance of the game crashing when users add incorrect data to the Jobs/Abilities lists.
- Damage Text: Fixing an issue with the damage text sometimes being small. And a flickering issue with some damage text.
Hotfix:
- Abilities: Some rare abilities were throwing an error.
