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Patchnotes 09 / 14 / 17

Greetings everyone! It's that time again. Here are the notes for this patch!

- two new map themes, medieval and asian inspired themes (in a more humorous way though) Shown in the two images below.

- two new weapons, a butcher knife and a pistol crossbow

- item highlighting reworked again, now works as before when directly looking at but way more performant than in the first iteration

- projectiles shot by weapons now also inherit the player's velocity which allows for some more tactitcal play in the sense that the projectiles fly faster when charging someone when shooting

- added footstep sounds for other players so you can eventually hear people approaching you

- endgame chat

- fixed gun sounds on orther players

- fixed an issue where you could fire weapons without ammo