[ Patch 1 of 3 today ]
Descent:
- There is a new game style/mode in the game: Descent
- This Descent mode removes the survival aspects of the game (hunger/stamina) and lets players focus on dungeon exploration, destroying monsters and getting loot.
- There are no mushrooms, less initial food, and no survival tree.
- Players can still obtain the fridge, composter, new pickaxes, pulaski and other tools by advancing through the game.
- Players can still farm but the food doesn't do much. There are a few recipes that get unlocked through play and give you food buffs, but not many.
- Magic farming is available with a book sold at the general store.
Features:
- You can now see the seasons a seed can be planted in the tooltip while at the bank or any vendor
- I slightly increased the seed drop rate in Survival mode
Bugs:
- Fixed a bug that was caused by shift-clicking to create a stack of food, and the resultant survival ranks were different, it would use the materials and not give you the items.
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Patch notes for EAv0.9.24b
[ Patch 2 of 3 today ]
Bugs:
- Fixed it so that you can sleep in Descent mode (and heal)
- Planting something will no longer kick off the farming or survival quests in Descent Mode
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Patch notes for EAv0.9.24c
[ Patch 3 of 3 today ]
Bugs:
- You stopped getting experience from killing mobs in Descent mode around level 3 or 4. I have no idea why that code was in there. It's gone.
