A few additions have been made to help players getting familiar with controls and improve visual aspect of the game.
Minor improvement :
- A weapon is automatically placed in each hand at game start (if at least one weapon is unlocked).
- Picking up a weapon will place it automatically in hand if no weapon was already selected.
- Jumps and projections in the air are now made visible by making the object (player/enemy) slightly closer to the camera while in the air).
- Reload key is displayed on the gui next to the remaining ammo.
- The first bubble displaying the key used to open doors is now visible in the very first game even if help bubbles have been disabled.
- Elevator doors from early levels (up to level 5) are now all unlocked to facilitate progression in the begining.
- Correction of a glitch caused by a missing texture on the floor from the introduction level and resulting in the apparition of a black square looking like a wall where there should be none.
Store page :
Added a new trailer showing gameplay right after starting the game for the first time, after unlocking a few perks and late game after unlocking almost everything.
