Developer postOriginal post (opens in a new tab)

New Patch - v0.0.0.1 - 0.1.0.1

New Patch - v0.0.0.1 - 0.1.0.1

The procedural island system is finally here with lots of improvements and fixes. Check out the new features trailer from the link below.

https://youtu.be/Ny-kTpwKuKU

New Features

Procedural generated island system

  • We have implemented our new procedural island system. There are 30 different generated islands. For each new created game, the system loads a random island. Also each 20th level the system teleports player to another random island.

Difficulty levels

  • Added 4 different difficulty levels. Easy, medium, hard and impossible. Each difficulty level increases the monster health rate. Also for multiplayer games, each player increases the difficulty level.

Random atmosphere system

  • The system creates a unique atmosphere for each island.

Ultimate portal system

  • This feature was already implemented in our core build. We have increased the rate of the event. The ultimate portals summons special kind of invaders which are not dropping any kind of resources. These portals are summoning continously and increases the rate of summoning speed in time. Players should hurry to destroy these types of portals as soon as possible.

Camera zoom in-out

  • By using mouse wheel players can zoom in or out for better viewport.

Invert mouse option

  • Added new inverting mouse option to the settings menu.

New Anti-Aliasing system

  • We added new anti-aliasing system to our camera. It can be adjusted from the settings menu.

Foliage quality settings

  • Our new generated islands have different types of foliage. We added some options which players can adjust for better performance on low spec PC's.

New translation: Japanese

  • Thanks to our community member "CURRY_DAYS" we managed to add japanese translation to our game.

Loading tips

  • We will provide some useful information on loading windows to help the players.

Fixes

  • Fixed upgrade menu not working on certain camera angles.
  • Fixed shadow flicker issues.

Improvements

  • Improved atmosphere performance.
  • Removed drone colliders.
  • Improved performance on post process effects.
  • Improved multiplayer lobby system.
  • Ambient occlusion visual improvements.
  • Increased water plane damage area.
  • Improved AI difficulty balance.