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Patch 0.1.8

Sorry we haven't written patch notes in a while, we have been updating pretty regularly so if you want a comprehensive list of what has been added, here it is!

Major Changes

  • Added a new level type, The sewer! this is just the start and we will be expanding these even more in upcoming updates.
  • New Cel-Shading! enemies and certain items are cel-shaded now, but it's going to expand to much more.
  • New AI. Now enemies won't be able to see you around corners and will act generally smarter.

Smaller Changes

  • Added doors to dungeons.
  • Climbable ladders added to some dungeons. squeeze the trigger with an empty hand to grip the ladder.
  • Look at weapons to see their stats.
  • Press left on your pad without movement to see your own personal stats.
  • Armor on enemies will increase their defenses.
  • Sword swings are based on physical swinging. you can no longer flail to do good damage, now you have to actually swing hard or stab better.
  • lots of bug fixes. if we find any bugs we try to fix them that day.

We have a lot of stuff upcoming, including new enemies and even bosses. So keep an eye out. we will be updating a lot more.