In a followup to the previous update, we just wanted to update everyone on the current progress. We have the second to last early access content build of the game finished. It is currently being bug-tested, and should be available for play some time this weekend.
This build has some more instructions for the game, a more refined system for the horror elements, a better-looking level, and more smoothly animated prisoners (we finally finished the animation overhaul for your fellow inmates). It will also contain a fully functional options menu for both audio and graphics.
Also, by popular demand, we've added in jumping and crouching/sneaking to the game. This was something that was not originally designed into the game for several reasons, but some of the most vocal feedback we've received was centered around that being awkward. So now it's in the game, accessible, and interacts with a lot of the monsters and with the guards.
So be watching for a patch to the game, and when you get it, play it and let us know how we've done. We love feedback, both good and bad, and we want to make Prisoner as good a product as possible!
Thanks,
Tugboat, Creative Director, High Five Studios
