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Infliction Update 2.5.1

Hi all. Just a small update this time to address a few issues. Huge thank you to the community for the feedback.

This update includes:

Optimisation:

  • Reduced light attenuation on some dynamic lights for a small performance gain
  • Changed some dynamic lights to be static for a small performance gain
  • Reduced some texture sizes to free up some texture memory
  • Removed nav mesh and AI loaded in areas that don’t require them for small performance gain in particular areas

Fixes/Changes:

  • Fixed some typos
  • Fixed a bug where the player could get stuck outside a lift and fall through the world if the lift was activated while the player is standing in the way of the door closing
  • Fixed some minor lighting issues across the entire game

Thanks everyone for the continued support, enjoy! 😊

Cheers,
Clinton.

*Update* 2.5.1 is a small hot fix to address the following:

  • Fixed some instances where the player could clip with the environment
  • Fixed additional minor lighting issues

Shout out to the members of the community for highlighting these issues. Thank you.