After the 4.1.00 patch, we have identified several critical issues and applied a server-side hotfix. The details are as follow:
[Hotfix Details]
- Fixed a bug where killing a player gave too much experience
- Rolled back Li Dailin’s mastery (Hand will always be the highest mastery at the start of a game)
- Rolled back Alex’s Desperate Throw so that it no longer misses
- Fixed a bug with Lenox’s Bluesnake
- Fixed a bug where HyunWoo’s Brawler activated against wild animals
- Fixed a bug where Turret self-destruction attacked wild animals that have not spawned yet
- Fixed a bug where Arda’s Archaeological Analysis activated against wild animals
- Fixed a bug where Nathapon’s Time Trail always gave the maximum possible experience
- Fixed a bug where the item skill Windwalking did not activate
- Fixed a bug where using Unshackled while equipping a weapon with Weapon Recovery destroyed the weapon
- Fixed a bug where being attacked while equipping Optical Camouflage Suit did not reset the cooldown
- Fixed a bug where item skills that reduce weapon damage or add skill damage against weapon types such as Bulletproof, Menacing Spikes, etc. would activate against wild animals
- Fixed a bug where the in-game character screen’s mastery box displayed incorrect Stat Atk & Accuracy modifiers (all in-game values are as described in [Patch Note] and only the displayed values are incorrect)
[Known Issues]
- If Turret’s self-destruction harms nobody, the action log displays “Installed Turret at (current area)!” as if Turret was installed
Due to these critical gameplay issues, we have applied a hotfix. It is effective as of 2:49 GMT; all games launched after this point should behave correctly.
Thank you.
