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Territory Control 0.1.72.0 : Military-Industrial Badgers

Recipes

  • Added Earmuffs recipe

  • Added Heavy Shield recipe

  • Added Revolver Cannon recipe

  • Added Rocket Launcher recipe

  • Added extra Landmine crafting options

    • Landmine mass-production

  • Updated HC-13.2mm recipe

  • Added MG-20.4mm recipe

  • Added AC-33.6mm recipe

  • Added KN-51.9mm recipe

  • Added Rocket recipes

  • Added C-Putty recipe

  • Added Smirgrafit Scrap Cleaning recipe

  • Added Smirgrafit Clay recipe

  • Added more byproduct/residue mappings to materials

NPCs

  • Improved Capybara physics

  • Increased Hornet repopulation interval to 5-15 minutes, adding 1-5 hornets each time

  • Added a way to assign NPCs to vehicles/turrets/mounts (with very shoddy GUI atm)

  • Nerfed loadouts for region-spawned characters

Fixes

  • Fixed Map Editor not connecting to the internal server due it not checking if SDR is enabled

  • Fixed Map Editor generating assets in outdated format

  • Fixed Map Editor window resizing

  • Fixed some blocks not exporting to terrain.png with !export

  • Fixed too strict building clearance requirements (changed from 100% to 95%)

  • Fixed Munitions Workshop's press not pressing

Misc

  • Killed Rosin

  • Merged Smirgrafit Powder and Compacted Smirgrafit Powder into Smirgrafit Clay

  • Replaced Brown Coal with Karban

  • Added more server-side asserts/validation

  • Reworked propagation of controls/input across nested entities (it's still shit)

Official Server

  • Wiped Map