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Build 50 release notes

Happy New Year folks! Kicking things off with a sizeable update, including lots of quality of life stuff.

New Features/Content 🙌

  • Add input rebinding
  • Add two endings to final level
  • Add secret area/journal entry to final level
  • Implement Completionist, Mycologist and BingeDrinker achievements
  • Add confirmation dialogs for retry and exit
  • Display day number at the start of each level
  • Add SFX and music volume settings

Bug Fixes/Improvements 🐛

  • Fix for glitchy mutant miner idle animation
  • Various texture improvements
  • Various optimizations
  • Fix for enemy blood decals not working in final area
  • Implement quick turn for gamepad

This represents the bulk of the End Game Update, just a few loose ends I want to tie up before I call it done done.