Patch 1.4.5 is a very exciting patch. 6 new unlockable cards, 1 new spawnable card, and a ton of balance and quality of life updates. Let's break it down!
Patch 1.4.5
New Cards
- Cry Baby - When Cry Baby takes damage, it spawns two 1/1 Anti-Ship Weapons Platform that last for two turns.
- Mysterious Pact - Upon entering play, discard your hand and take X damage, where X is equal to the total amount of cards discared. X cards from your deck, with a mana cost of X or less, will come into play.
- Radioactive Trace Compression Block - Decrease your ship's health by 1 per turn. You gain +2 energy per turn.
- Poisoning The Well - When this card enters play, after 2 turns, it will deal 2 damage to all of your opponent's boarding party.
- Nime the Friendly - When Nime the Friendly comes into play, he buffs the health of all current cards on the board.(This buff does not stack with other buff effects.)
- Multiphasic Blaster - At the end of Multiphasic Blaster's turn, the residual radiation left behind will deal 1 damage to the enemy.
Card Changes
- Marine art changed.
- Added Art to the Grappler and Commander Geod
- J-54 Defender - Health changed from 3 to 2
- Encrypted Sentrybot - Health changed from 5 to 3. Energy cost requirement changed from 3 to 4.
- Mk.5 Autoturret - Energy cost requirement changed from 5 to 6.
- Temporal Field - Energy cost requirement changed from 5 to 3.
- Space Grave - Energy cost requirement changed from 4 to 3.
- Trap notifications added to trap cards when they are triggered.
New Features
- Coupon System - Under the profile tab, you can enter code's to redeem for in-game currency(Energy). These codes will be given away as part of promotions.
- Tournament Play - This is a secret mode that can be accessed when given the code by a developer. This code will allow you to join sanctioned tournament servers.
UI Updates
- Options added to the setting menu(Audio, Resolution, Fullscreen/Windowed)