It's finally time for an update - patch 1.8.232 is here, and it's got a lot of things in it!
Here's the full list of changes, improvements, and additions:
The big stuff:
- Added a new game mode, "Limited", which lets you play the game in a set order (and has an actual finish!)
- Added seasonal game modes that appear to play for a limited time every month
- Added a new high score screen which tracks many more high scores
- Added language options for Spanish, German, and French
- Added new stats for Limited and Holiday games
- Added/updated several achievements
- Added a version of the game for Ubuntu
- Updated to new game engine (GameMaker Studio 2)
Graphic enhancements & updates:
- Made the rabbit's belly expand as he progresses through a level
- Added a callout and new artwork to the title screen for when holiday modes are available to play
- Added an extra layer of background effects to the edges of the hole, to give it more depth
- Added particle effects for when rocks bump the edge of the hole
- Added a new effect to water so that upcoming obstacles are a easier to anticipate, but still obscured
- Added a new splash animation and sound effect for when rocks (and other similar obstacles) exit water
- Added new particle effects to end of round "finish line"
- Added extra effects to the "end round" rabbit for when you sustain lots of damage during a round
- Changed the "round complete" text to better on 4:3 aspect screens
- Switched out "bonus blip" font for an alternate version
- Switched out the "spinner wheel" font for an alternate version
- Smoothed out some of the motion in the game where objects, text, or the camera zoom or move
- Cleaned up the way the falling food on the title screen is generated/drawn so there are less gaps
Audio enhancements & updates:
- Added new sound effects for when rocks hit the edge of the hole
- Added a new sound effect to levels with water for when the water lowers
- Added a new sound effect for when Scoop Mail drops
Gameplay enhancements & updates:
- Made taking damage reset edge scraping to stop double hits from happening
- Made it slightly more likely for the eyeball boss to perform the flying attack
Bug fixes:
- Fixed a spelling mistake in the tutorial
- Fixed a small bug in "Nest" which made egg images less random than they should have been
- Fixed a bug where falling time stat wasn't incremented if the player died before finishing the round
- Fixed file syncing between platforms
Miscellaneous:
- Adjusted the way Grizzly Bearista enters the room, to hide a split-second where he wasn't visible when the game starts
- Improved the way swiping/flicking the screen works on touchscreens
- Enabled fullscreen switching in macOS version
- Removed some unused assets
Known issues:
- The game name appears as "Unknown" on the Activities bar on Ubuntu
- Switching the game to full screen while in the video menu will not change the state of the fullscreen toggle button on macOS and Ubuntu
- Performance may be lower on the video options screen on macOS
Whew! We hope you enjoy all the improvements, and thanks again for playing the game!