So the server list bug was found. The network max connections was set to low leading to some odd behaviour. I kicked up the connections to 65535.
Transmute was allowing people to infinitely stack stats. We capped the stats that an item can have, and restricted upgrading gear items to bars and gems only. I'm still investigation why astrum transmutes don't always change the abilities on gear.
When your allegiance drops low enough you will spawn away from the city now. I didn't expect PvP to get so rough so fast. This should help stop players camping the city. I'll also up the healing from the crystal of Ish'anna.
We raised XP by 33%ish, getting levels can be rather easy.
No longer will we have a login screen. We are just going to give use your steam ID everywhere. Kind of like how Rust does when it drops you into the world. This will also wipe the player data, especially good because someone is running around with 14000 hp (Transmute bug)... Oh on that note we turned down the health gained from strength.
These fixes will be live later today. Until then don't be afraid to try some LAN and get comfortable with the game. Thanks for your patience guys. It's just two of us here, and only one programmer. ːsteamhappyː