A small service update that improves performance in certain areas, allowing larger ships and fleets.
- Fixed a significant issue with audio objects not getting released correctly if the sound never actually started playing due to a limit of simultaneous sounds. This caused whole game audio to eventually glitch and stop with large battles, and a long hang when returning to menu from a battle. It also gradually slowed the game down.
- Improved performance of ship resource distribution and especially that of radiator modules. The effect is very noticeable in very large ships or platforms with up to hundreds of radiator modules.
- Minor optimizations in particle spawning and ship weapon control logic.