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Silicon Zeroes 1.1.1 now live!

Our second weekly update is now live on almost* all platforms!

Highlights:

  • Linux support is now live! Check it out and let me know what problems you encounter :)
  • Revised puzzles: Collisions (returning to the mainline progression) and Parallac (now an optional puzzle). The tests are much more consistent now - if you’ve already beaten them, try out the new versions!
  • Revised puzzles: Delay CPU, Reg Hazard, and Finale. The timing for input/output selectors has been changed to make these levels more interesting - again, please try out the new versions!
  • New puzzle: Backup, a ‘nightmare’-difficulty optional sequel to Parallac. Enjoy!
  • Relevant leaderboards have been reset.

Features:

  • Ideals for some late-game puzzles have been adjusted to be more challenging.
  • Screenshake has been cut to 30%.
  • Arithmetic on space characters is consistent with other letters.
  • Odds and Divide have had their time limits increased.
  • Secrets now have sound effects.

Bugfixes:

  • Wire color is preserved when passing through the same register repeatedly.
  • Failing to load cursors should no longer cause crashes on launch.
  • Various smaller fixes and tweaks.

This update focused heavily on the late-game; the goal for next week’s update is to focus on earlier parts. If you got stuck somewhere, let me know where - that’s where I’ll add more puzzles.

Enjoy!

*The Steam Linux demo is slightly delayed, but will be out later today.