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Cecconoid Update: 17.07.2020

Cecconoid has been updated:

  • Fixed Eugatron bug, where dying on the last enemy would stop level transition, blocking progress
  • Fixed door collision in Cecconoid
  • Added keyboard bindings to support IJKL (right stick) on some MAME compatible controllers
  • Upgraded to latest Unity LTS version
  • Updated InControl to latest version, for compatibility improvements

This build is now live on the test and default branches. Happy zapping!