Hey everyone!
It's update time! We've overhauled the way teams/sponsorships worked, added a daily challenge mode, daily quests, and more! The road to sponsorship and the way you progress once sponsored has been changed. Therefore we've reset everyone's team. Your unlocks and Rep will not be taken away. It's a big one so let's get right into the changes.
Changes:
- Teams rework: - Obtaining a team no longer happens when reaching 1000 rep. Instead you'll have to complete 3 sponsor nodes on the world map instead before you get an offer. - Sponsor nodes now give you a choice; you'll be able to start up an Arboreal, Enemy, or Kinetic track, regardless of which team you're in. - Once sponsored you'll be able to complete daily sponsor tasks. These are refilled back up to 3 once per 24 hours. Completing sponsor tasks progresses you in your team, unlocking sponsor gear along the way. - We've added the much requested option to leave your team! When leaving your team your sponsor progress will be reset to zero. Your Rep will not be reset, and your unlocks will not be taken away, but if you obtain a Kinetic sponsorship you won't be able to wear your Enemy gear, until you switch back to Enemy.
- Daily Challenge: - In the Ride menu, you'll now find the Daily Challenge option. This starts up a regular session, except that you only get one chance per day. - The seed for this session is the same for all players and changes every day. - Scores for the Daily Challenge are stored on a separate leaderboard and are viewable in the Standings menu.
- Bonus objectives rework: - A common complaint was that bonus objectives often weren't doable on your current track. Our intention was that players could choose their next track based on the bonus objective they were given. In practice this didn't work very well so we shuffled some things around. The bonus objective will now be generated during track generation, it will randomly pick an objective from a pool of objectives that you're certainly able to complete on the current track.
- New bonus level. By now you've probably found the construction site in Highlands, can you find the new one as well? This one features a new type of objective as well.
- Session markers in freeride mode. Pressing 'T' or 'LeftStick' will plop down a marker in freeride levels, you can then respawn from there whenever you like.
- Mixer plugin updates. Should fix performance problems.
- Level generation build crew (all the yellow ones) are now included in level seeds. The old seeds will still work.
- Switched a few keybindings around on controller. Check the keybindings menu for new bindings for: toggle UI, skip song, and reset camera angle.
- Diminishing returns applied to stunts. Doing the same thing over and over will now award less Rep.
- Initial game loading sequence sped up.
- New team items added (by completing sponsor cards once sponsored).
- New generic unlocks added to the random item pool.
- Speedrun timer now in milliseconds.
- Stoppie nerfed, Fakie buffed, Stoppies & Wheelies now have diminishing returns applied.
- Construction site now has a separate finish line, so you are not forced to complete the objective.
Update platforms:
The update has been pushed live on Windows and Mac. Linux will be pushed live later today, or tomorrow at the latest. Xbox players will receive this update, combined with the next update, next month. This is due to the complicated and time costly nature of porting and updating on console.
Community:
If you want to keep up to date with the known issues and our current plans, join our Discord, or have a look at the Roadmap! As always, we'd love to hear your thoughts!
Much love,
RageSquid & No More Robots
