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22 December patch

  • Players will no longer be teleported on initial spawn in match
  • Fixed bug with decals rendering on certain player meshes
  • Flipped the rails around on the SVD and Ak47
  • Fixed bug with being able to float after vaulting
  • Improved vaulting to better support going through tight windows
  • Added max texture resolution graphics option
  • Removed weapons and scopes that shouldn't be in game
  • Fixed crash when loading to the main menu from a missing widget in the package
  • Fixed crash when loading a map due to invalid save data in the inventory class
  • Fixed bug with vault not being replicated properly on clients
  • Re-enabled auto refresh when first opening the main menu for the server browser
  • Replaced the old android icon with updated image
  • Replaced pf din text pro light fonts with pf din text pro regular
  • Moved the M4 to a sidearm instead of primary weapon
  • Fixed bug with incorrect fire mode icons on the HUD
  • Fixed bug with the G18 not playing reload animations when in automatic fire mode
  • Adjusted ADS offsets for all weapons
  • Renamed some loadout menu headers and updated the default values to be more proper
  • Fixed multiple weapon animation rotation issues