·Developer post·Original post (opens in a new tab)
22 December patch
- Players will no longer be teleported on initial spawn in match
- Fixed bug with decals rendering on certain player meshes
- Flipped the rails around on the SVD and Ak47
- Fixed bug with being able to float after vaulting
- Improved vaulting to better support going through tight windows
- Added max texture resolution graphics option
- Removed weapons and scopes that shouldn't be in game
- Fixed crash when loading to the main menu from a missing widget in the package
- Fixed crash when loading a map due to invalid save data in the inventory class
- Fixed bug with vault not being replicated properly on clients
- Re-enabled auto refresh when first opening the main menu for the server browser
- Replaced the old android icon with updated image
- Replaced pf din text pro light fonts with pf din text pro regular
- Moved the M4 to a sidearm instead of primary weapon
- Fixed bug with incorrect fire mode icons on the HUD
- Fixed bug with the G18 not playing reload animations when in automatic fire mode
- Adjusted ADS offsets for all weapons
- Renamed some loadout menu headers and updated the default values to be more proper
- Fixed multiple weapon animation rotation issues