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THE PLAN: Next months of develop

Hello Hoomans!

We want you to know what to expect about Acucalypse in the next few months and how will be done.

Here is a breakdown with the main MILESTONES of the plan:

  • Damage Types - Depending of bomb's nature, structures will be affected differently.
  • Bomb Behaviour - How defense's effect affects each bomb.
  • Resources feedback - Signs and info for better understanding of the game.
  • Bomb & plane module balancing - Balance modules to make bombs and planes more unique.
  • New Levels - New enemy bases and situations.
  • AI Attacks - To attack you and your bunker! :D
  • Defense balancing - Polish defences with the new behaviour and damage systems.
  • Barrel roll balancing - Make Barrell roll an awesome mechanic to dodge missiles.
  • Performance - Improve performance in general.
  • Corrections & bugs - Bug fixing.
  • Multiplayer (1vs1) - First multiplayer mode, 1 vs 1.

WHEN to spect this updates?

The idea is for us to follow the following pipeline:

  • Every 2 weeks we will collect all the changes and new features to make an update.
  • This update will be deployed on the testing branch of the game.
  • The update will be there 2 weeks for testing until a new update comes to take relief and the old will be deployed to everyone.

This pipeline will ensure updates with fresh stuff at least 2 times/month for you to test and give us your opinion about changes.

REMINDER: How to change game's branch from default to test.

  1. Right click on the game in your library -> Properties.
  2. Click on "BETAS" tab.
  3. Select the one you are looking for.

Once you select a branch, Steam will download the new version. Enjoy!

We really appreciate your thoughs!

We will be delighted to hear everything about (y)our game! So feel free to report any bug, write a review, comment, suggestion or anything you would like to share with us!