Hello Hoomans! Today is Update Friday! Yay!
Update #3 is up on the 'experimental' branch and will be there for the next 2 weeks for you to test it.
The main change for this update is... AI attacks to your bunker! :D
We introduce you the first iteration of AI system! Now the game is much more interesting and intense, we hope you enjoy this new feature.
*(These attacks are only available in "The Lab" mode at the moment.)
These are the changes of the Update #3:
- NEW AI SYSTEM: The AI will try to kill your Queen if you don't destroy the enemy's Queen first! Bombs save the Queen!
- Bomb construction system rework: We have changed how the bomb pieces affect the stats of the bomb. You should now appreciate more differences between the effect of the pieces.
- Plane construction system rework: We did the same with the planes. Above all with the cargo part, responsible for the amount of bombs you can carry on a plane.
- Changed values of every part of planes and bombs.
- Added new loading screens with mini-tutorials and/or tips.
- Added 'AI attack warning' graphic before an attack from AI.
- Added 'Bloom' to options menu.
- Added camera shake when bombs explode.
- Fixed 'Spy enemy' button.
- Fixed bombs visual, now bobs will not show shrapnel attached to the body.
- Fixed kamikaze planes not damaging hallways.
- Fixed bug with explorers blocking explorations queue when they die.
- CONTROLS: Camera pan now is binded to Mouse 3 (Mouse wheel button)
Update #2 has been moved to the 'default' branch of the game, so it must be available for everyone already.
In case you missed it, these are links to the changelog for the previous updates:
> REMEMBER: <
To play the new content you must change the branch of the game!
How can you test these new changes?
- Go to Acucalypse in your library -> Right click.
- Select BETAS tab.
- On the dropdown menu, select the “experimental” branch.
- Steam will download the new version. Enjoy!
Feel free to leave a comment, suggestion or any kind of feedback!!
( ^__^)/
