Hello Hoomans!
Today we had delivered the second update of the game as part of our 2 week plan to add content to the game.
These are the changes of the Update #2:
- Rework of the repair and destruction tool: Preparing the ground for the AI attack system that will be delivered in a few weeks. -> These tools now have two modes: 'single click' on a room and/or 'click & hold' to cover an area.
- Construction menu rework: Now you can find the 'repair' and 'delete' tools, 'launch attack' and 'spy enemy' buttons easily in the upper left corner of the construction menu.
- Added new mouse cursor graphics.
- Added sky colour cycle. Beautiful!
- Added load screens with short tutorials/tips.
- Fixed bug with janitor.
- Fixed sound levels of some rooms/UIs.
- Minor UI corrections & bug fixing.
This update will be on the 'experimental' branch for the next 2 weeks.
Update #1 has been delivered to the 'default' branch of the game, so it must be available for everyone with the default version.
Here is the link to the changelog for Update #1 in case you missed it.
> REMEMBER: <
To play the new content you must change the branch of the game!
How can you test these new changes?
- Go to Acucalypse in your library -> Right click.
- Select BETAS tab.
- On the dropdown menu, select the “experimental” branch.
- Steam will download the new version. Enjoy!
We hope you enjoy the changes and give us some feedback!
( ^__^)/