We just deployed our second major update for Defend the Cake. Here's what we've been working on:
Changelog
- The following enemies now have animations! - Drone Bee - Super Worm - Caterpillar/Butterfly - Jetpack Grasshopper - Armored Beetle
- Added a death animation for the Worm
- When you rewind to the previous day, your Eggbirds will now be assigned to whatever jobs they had when you clicked Ready - Due to changes made to the save file format, unfortunately all Replay Score Attack saves had to be reset. Sorry about that!
- If you exit a level before completing it, you will now be able to resume where you left off
- Updated the art on the Anthill
- Updated some Eggbird art
- The Butterfly will now show the path it will take to the cake
- Tweaked the sand on the Pineapple levels to make the playable space more clear
- Added a graphics quality setting
- Added new sounds, and updated some existing ones
- Added some tutorial messages to explain new mechanics when they appear
- Balance tweaks
Bug Fixes
- Fixed an issue where Strawberry Shooters would get visually stuck in their powered up state when being webbed by a Spider
- Fixed an issue where multiple Spiders could shoot webs at the same structure
- Fixed an issue where Eggbirds could overlap in odd ways during the day
- Fixed an issue where sometimes enemy death animations would not play if an enemy of that type had previously stolen a cake slice